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Sunday, October 12, 2014

DRAGON AGE: INQUISITION

Stepping up to the plate after two strikes is never easy, but there’s a confi dence in BioWare’s stride going into Inquisition that makes it seem like the horrors of Dragon Age II and Mass Effect 3 (or, specifi cally, that ending) never happened.

Gameplay appears to fall closer to Origins than its sequel, and that’s a good thing between this and the varied settings we’ve already seen, many of our issues with the second proper Dragon Age (we’re not counting standalone expansion Awakening) have already been addressed. It’s recently been delayed by a month, presumably purely to avoid the Week Of Death at the start of October we’re not sure what a few weeks more development could realistically add to a game on this scale, after all.


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